Tools:

Shows the Tools menu which is the main access to the functions and options available in LAI4D.
Share:

Opens a new browser window offering the available
sharing options. The goal of the "Share" functionality is to generate an
URL with the necessary start-up instructions for sharing the current
drawing directly as a link or as the "src" attribute of an IFRAME
element.
Help:

Opens in a new browser window the help documentation.
Full window:

Opens in a new browser window the current drawing.
Camera mode: Selector button that indicates the current camera
mode and allows to select among the following options for controlling
the camera orientation:
Orbital: The camera can be rotated around the target point. This
mode allows to explore the entity located at the target point from
different points of view.
Polar:
The camera can be rotated around the view point. This mode allows to
point the camera towards any part of the scene.
Pan: The camera can be translated parallel to the projection plane.
Zoom +:

Increases
the zoom according to a preconfigured magnification factor. If a
long-press is applied then a progressive zoom is performed.
Zoom -:

Decreases
the zoom according to a preconfigured magnification factor. If a
long-press is applied then a progressive zoom is performed.
Type of projection: Selector button that indicates whether the current projection is

parallel or

perspective and allows to change among them.
Zoom extent:

Performs a zoom that allows to view the full scene regardless of the camera orientation.
Issues:

Shows the list of
issues (only when there is any).
Previous view:

Changes to the
previous view stored in the view history. A new view is stored when the
view configuration of the camera is changed from the UI or when an
entity defining child entities (sub-drawings) is navigated with the function "Navigate into".
View source:

Shows the drawing canonical source in a non-editable text area.
Repaint:

Reinterprets the drawing source and renders again
the drawing resetting the options.
Dynamic zoom: Through mouse wheel
events the user can make a general exploration of the model space. Each
event produces a combination of a zoom increment plus a camera movement
towards the area pointed by the mouse.